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A Taste For Murder

A Taste For Murder


In an English country house, someone is about to commit a murder. Even they do not know what they are about to do. A Taste For Murder is a roleplaying game for four to six players. As you go through the game, your relationships with the other characters get more and more screwed up. By the end, someone’s relationships will give them a motive for murder. ...   [click here for more]
Graham Walmsley  $6.00

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Cthulhu Dark

Cthulhu Dark


Cthulhu Dark is a tabletop roleplaying game of cosmic horror, in the style of H.P. Lovecraft. It's about the things we fear, amplified until they are unbearable. It's about stories that genuinely creep you out, not well-worn tropes and creatures you've seen hundreds of times before. And it's about bleak horror, in which humans are powerless when confronted by hyperintelligent alien horrors. You can't...   [click here for more]
Graham Walmsley  $14.00 $12.00

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Cthulhu Dark Preview

Cthulhu Dark Preview


This is Cthulhu Dark Zero, the preview version from the Cthulhu Dark Kickstarter. This is here so Kickstarter backers can download complimentary copies for free. If you didn't back the Kickstarter, you probably don't want this version: you want the version that's available at Indie Press Revolution. https://www.indiepressrevolution.com/xcart/Cthulhu-Dark-Print-PDF.html ...   [click here for more]
Graham Walmsley  $20.00

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Cthulhu Dark: Free two-page edition

Cthulhu Dark: Free two-page edition


Cthulhu Dark is a rules-light system for Lovecraft roleplaying. It's freely available from  my website. If you order from here, you're rewarding me for the work I've done in developing the game, and thank you very much. The rules are fun and incredibly minimal: they fit on one sheet of paper. You don’t need a character sheet to play, so you can start playing after two minutes of prep. Despite...   [click here for more]
Graham Walmsley  $3.00

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Disco World: Village Edition

Disco World: Village Edition


In 1970s New York, something is moving that will change the world. Disco World: Village Edition that lets you play through the history of disco. Play four outsiders as they decide whether they are real or fake, women or men, controlled or free, in or out or something in between. ...   [click here for more]
Graham Walmsley  $8.00

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Fairyland

Fairyland


In an isolated village in the Scottish Borders, a young girl disappears every three years. Several days later, the girls return, emotionless, analytical and supremely intelligent. But the locals have an explanation. The children were taken into Hobs Wood, with its dancing lights and shifting pathways. They were taken to Fairyland. Fairyland is a scenario by Scott Dorward, for any Cthulhu system....   [click here for more]
Graham Walmsley  $5.00

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Play Unsafe

Play Unsafe


Often, we treat games like work. We buy shelves of thick books. We plan detailed adventures. We memorise rules. In Play Unsafe, Graham Walmsley explores what happens when you throw the serious stuff away: when you stop working, stop planning and start playing. This book explains how to make roleplaying less like work and more like play; stop killing other players' ideas and build on them instead;...   [click here for more]
Graham Walmsley  $4.00

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Stealing Cthulhu

Stealing Cthulhu


Many Cthulhu games feel the same. You shoot cultists. You do rituals. You unearth a buried god that's like every other god you've dug up. This book shows you how to make your games new and horrifying: by stealing from H. P. Lovecraft. Stealing Cthulhu is my guide to Lovecraftian storytelling for roleplaying games. Its central idea is: by stealing, adapting and combining Lovecraft’s ideas,...   [click here for more]
Graham Walmsley  $6.00

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The Tavern

The Tavern


Beside a well-travelled road stands the Tavern. It has not changed for years: perhaps it is behind the times, perhaps just out of time. People pass, eat, and leave, but the Tavern remains. The Tavern is a story game for three to six players. You’ll play employees and patrons, through many evenings in the tavern’s life, glimpsing moments from their lives and finding beauty in them. ...   [click here for more]
Graham Walmsley  $15.00

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This Is Where You Were

This Is Where You Were


Inspired by street art, "This is where you were" is something between a game, an art installation and a dark treasure hunt. It is a collection of cards that hint at a story, designed to be left around a location for people to find. Designed to resemble plaques that commemorate historical events, the cards describe memories from an unnamed person's life. The descriptions are brief, poignant and evocative,...   [click here for more]
Graham Walmsley  $15.00 $8.06

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Will That Be All?

Will That Be All?


"Will That Be All?" is a LARP about love and relationships between servants, set against the backdrop of gathering war. It starts in the affluent 1920s and ends with the threat of war in the 1930s. There are three acts, each lasting about an hour. Everything you need to play the game is in the deck of cards. You'll start with the first card, then go through until you get to the last card. All the...   [click here for more]
Graham Walmsley  $6.00

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  Alberver's Redemption + 3 One Shots 5E ENG/ITA [BUNDLE]